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SajorutoLAND

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 90.108.190.22:28015

Abstract

We describe the public Rust server SajorutoLAND, reached at 90.108.190.22:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,570 of all servers, the top 43%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1281% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#9,570top 43%
Last wipe4d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 43% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 25 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 02:544d ago 1 – running 1
Fri 23 Oct, 04:046d ago 1 – 2 d 1
Thu 22 Oct, 05:517d ago 1 – 0.9 d 1
Sun 18 Oct, 17:5110d ago 1 held half 3.5 d 1
Sat 3 Oct, 23:1725d ago 1 held half 14.8 d 1
Fri 2 Oct, 09:1426d ago 1 – 1.6 d 0
Sat 26 Sep, 17:0232d ago 1 held half 5.7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address90.108.190.22:28015
Region–
Max players128
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 02:54 UTC
Hostname–
First seen26 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average171/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average177/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average87/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is SajorutoLAND based?

No region is published by SajorutoLAND. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 90.108.190.22:28015.

A.2What is the reliability of SajorutoLAND, and is it online?

At the present moment, SajorutoLAND is offline; it was last seen 4 days 2 hours ago. Of the 168 hours in the last 7 full days, 10 were served, an availability of 6%. It was first observed on 26 September 2026 by Rust Statistics.

A.3What version of Rust is run on SajorutoLAND?

Rust network protocol 2635 and build 168909 is the version that SajorutoLAND runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on SajorutoLAND?

No next wipe can be predicted for SajorutoLAND since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 4 days 3 hours.

A.5How would you describe wipe day on SajorutoLAND?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 1 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6How does SajorutoLAND compare with other Rust servers in the rankings?

Ranked by player hours across seven days, SajorutoLAND holds #9,570, in the top 43% of all ranked servers.

A.7What is the population level of SajorutoLAND?

The last recorded sighting of SajorutoLAND was 4 days 2 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 1 at its height.

Tags and filters

A.8What do the tags associated with SajorutoLAND signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp128 (Max players): 128 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which SajorutoLAND publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can SajorutoLAND be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SajorutoLAND fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on SajorutoLAND?

Its name carries no gather rate for SajorutoLAND. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

Connection

A.11What is the process for joining SajorutoLAND?

Enter client.connect 90.108.190.22:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp128Max players. 128 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.