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RED SUNRISE | CLASSIC VANILLA | PVE

Rust Statistics

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Offline · checked 30d ago · 90.139.89.120:28015

Abstract

We describe the public Rust server RED SUNRISE | CLASSIC VANILLA | PVE, reached at 90.139.89.120:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,541 of all servers, the top 61%. It last wiped 31d ago.

Keywordspve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/303% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,541top 61%
Last wipe31d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.8 daysbetween real wipes
Wipe-day peak1players, last three wipes
Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 27 Sep, 12:0231d ago 1 – running 1
Sat 26 Sep, 15:4832d ago 1 – 0.8 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RED SUNRISE | CLASSIC VANILLA | PVE
Figure 5: The map: Procedural Map, size 3000, seed 1234. Open on RustMaps.
Table 4: The server's published settings.
Address90.139.89.120:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 12:02 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size3000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], live pve population [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average19/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average5/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average26/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average24/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average9/150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is RED SUNRISE | CLASSIC VANILLA | PVE based?

No region is published by RED SUNRISE | CLASSIC VANILLA | PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. 90.139.89.120:28015 is its address.

A.2What is the online status and reliability of RED SUNRISE | CLASSIC VANILLA | PVE?

Right now, RED SUNRISE | CLASSIC VANILLA | PVE is offline, and the last time it was seen was 30 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 26 September 2026 by Rust Statistics.

A.3What version of Rust is run on RED SUNRISE | CLASSIC VANILLA | PVE?

Rust network protocol 2633 and build 165217 is the version that RED SUNRISE | CLASSIC VANILLA | PVE runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does RED SUNRISE | CLASSIC VANILLA | PVE follow for wipes?

Too few wipes by RED SUNRISE | CLASSIC VANILLA | PVE have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 31 days 18 hours.

A.5What happens on RED SUNRISE | CLASSIC VANILLA | PVE when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does RED SUNRISE | CLASSIC VANILLA | PVE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RED SUNRISE | CLASSIC VANILLA | PVE at #14,541, within the top 61% of ranked servers.

A.7What is the population level of RED SUNRISE | CLASSIC VANILLA | PVE?

At this moment RED SUNRISE | CLASSIC VANILLA | PVE is offline, having last been seen 30 days 15 hours ago.

Tags, lists

A.8How should the tags on RED SUNRISE | CLASSIC VANILLA | PVE be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): The threat is the world, not other players, which RED SUNRISE | CLASSIC VANILLA | PVE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RED SUNRISE | CLASSIC VANILLA | PVE be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RED SUNRISE | CLASSIC VANILLA | PVE: Rust community servers, measured and Rust PvE servers: live list. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on RED SUNRISE | CLASSIC VANILLA | PVE?

No gather rate appears in the name of RED SUNRISE | CLASSIC VANILLA | PVE. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is no player-versus-player fighting. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11What is the map for RED SUNRISE | CLASSIC VANILLA | PVE?

Size 3,000 and seed 1234 define the procedural, game-generated map on RED SUNRISE | CLASSIC VANILLA | PVE. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining RED SUNRISE | CLASSIC VANILLA | PVE?

Enter client.connect 90.139.89.120:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/bP3qJbj99J.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. 30 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.