Timeweb Cloud
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 90.151.149.32:28015
Abstract
We describe the public Rust server Timeweb Cloud, reached at 90.151.149.32:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,011 of all servers, the top 59%. It last wiped 10d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.151.149.32:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 17:18 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average | 618/700 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average | 41/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average | 78/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average | 323/400 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 146/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average | 138/225 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Timeweb Cloud?
No region is published by Timeweb Cloud. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 90.151.149.32:28015 is its address.
A.2How reliable is Timeweb Cloud, and is it currently online?
Timeweb Cloud is currently offline, with the last sighting 10 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 17 October 2026.
A.3What is the Rust version for Timeweb Cloud?
Timeweb Cloud is running Rust network protocol 2634 and build 167781 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on Timeweb Cloud?
Too few wipes by Timeweb Cloud have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 10 days 4 hours ago.
Population
A.5What is the rank of Timeweb Cloud among Rust servers?
The seven-day player-hours ranking puts Timeweb Cloud at #13,011, within the top 59% of ranked servers.
A.6What is the population level of Timeweb Cloud?
At this moment Timeweb Cloud is offline, having last been seen 10 days 1 hours ago.
Tags, lists
A.7How should the tags on Timeweb Cloud be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Timeweb Cloud publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Timeweb Cloud be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Timeweb Cloud fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Under what rules and settings does Timeweb Cloud operate?
The name of Timeweb Cloud states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.10What is the map for Timeweb Cloud?
On Timeweb Cloud the terrain is procedural, built by the game itself.
Connection
A.11What steps are required to join Timeweb Cloud?
Press F1 inside Rust to open the console and enter client.connect 90.151.149.32:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.