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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 90.154.71.158:28015

Abstract

We describe the public Rust server Test, reached at 90.154.71.158:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400top 69%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address90.154.71.158:28015
Region– · ger
Max players100
Group limitnot published
Wipe schedule–
Last wipe24 Oct 2026, 20:38 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average678/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average57/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average392/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average202/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average173/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Test?

No region is published by Test, though its region code is ger. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 90.154.71.158:28015.

A.2How reliable is Test, and is it currently online?

Test is currently offline, with the last sighting 2 days 23 hours ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. The first record of it by Rust Statistics dates to 24 October 2026.

A.3What version of Rust is run on Test?

Rust network protocol 2556 and build 104071 is the version that Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Test follow for wipes?

Too few wipes by Test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 3 days have passed since the current world was generated.

Population

A.5How does Test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test at #15,400, within the top 69% of ranked servers.

A.6What is the population level of Test?

The last recorded sighting of Test was 2 days 23 hours ago; it is offline now. The mean population for the last seven days is 0.

Tags and filters

A.7What do the tags associated with Test signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; v2556 (Protocol): Your game must run protocol 2556 to connect; cs104071 (Build): The game build is 104071; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): ger is the code recorded for this server's region, which Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.

Settings and map

A.9Under what rules and settings does Test operate?

The name of Test states no gather rate. The group limit is not published. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

A.10On which map does Test take place?

On Test the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Test?

Press F1 inside Rust to open the console and enter client.connect 90.154.71.158:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$rger,v2556,gmrust,cs104071.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
v2556Protocol. Your game must run protocol 2556 to connect.
cs104071Build. The game build is 104071.
ptrakNetworking. The network layer is RakNet, standard for the game.
$rgerRegion code. ger is the code recorded for this server's region.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.