Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 90.154.73.69:28015
Abstract
We describe the public Rust server Test Server, reached at 90.154.73.69:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,682 of all servers, the top 71%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.1 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 9 Oct, 16:4919d ago | 1 | – | running | 1 |
| Fri 2 Oct, 13:4226d ago | 1 | held half | 7.1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.154.73.69:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 16:49 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 548/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 357/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 44/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 37/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 118/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 128/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Test Server have?
No region is published by Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 90.154.73.69:28015.
A.2What is the reliability of Test Server, and is it online?
Right now, Test Server is offline, and the last time it was seen was 16 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 30 September 2026 by Rust Statistics.
A.3What version of Rust is run on Test Server?
The version of Rust on Test Server is network protocol 2634 and build 166586, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Test Server?
Too few wipes by Test Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 19 days 4 hours have passed since the current world was generated.
A.5What happens on Test Server when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Player count
A.6What is the rank of Test Server among Rust servers?
The seven-day player-hours ranking puts Test Server at #15,682, within the top 71% of ranked servers.
A.7What is the population level of Test Server?
The last recorded sighting of Test Server was 16 days 23 hours ago; it is offline now.
Tags, lists
A.8How should the tags on Test Server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Test Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Test Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Test Server?
No gather rate appears in the name of Test Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Test Server?
On Test Server the terrain is procedural, built by the game itself.
How to join
A.12How do you connect to Test Server?
Enter client.connect 90.154.73.69:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166586 | Build. This server runs game build 166586. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.