Swize
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 90.154.79.26:28015
Abstract
We describe the public Rust server Swize, reached at 90.154.79.26:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,009 of all servers, the top 71%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 08:4623d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.154.79.26:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 11:01 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average | 460/525 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average | 27/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average | 46/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 209/275 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 78/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average | 92/150 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Swize have?
A region is not published by Swize. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 90.154.79.26:28015.
A.2How reliable is Swize, and is it currently online?
Swize is currently offline, with the last sighting 23 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 4 October 2026 by Rust Statistics.
A.3What version of Rust is run on Swize?
Swize is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4On what cycle does Swize wipe?
Too few wipes by Swize have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 23 days 12 hours have passed since the current world was generated.
A.5What happens on Swize when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does Swize compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Swize at #16,009, within the top 71% of ranked servers.
A.7How would you characterise the player activity on Swize?
Swize is not online now; 23 days 11 hours have passed since it was last seen.
Tags, lists
A.8What do the tags associated with Swize signify?
gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Swize publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Swize be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Swize fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on Swize?
The name of Swize states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What is the map for Swize?
On Swize the terrain is procedural, built by the game itself.
How to join
A.12What is the process for joining Swize?
Enter client.connect 90.154.79.26:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.