Rust StatisticsWorking papers on every public Rust server · 31,668 players now

LocalServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12d ago · 90.240.191.74:28015

Abstract

We describe the public Rust server LocalServer, reached at 90.240.191.74:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,920 of all servers, the top 60%. It last wiped 13d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,920top 60%
Last wipe13d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address90.240.191.74:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 13:21 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average52/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does LocalServer have?

No region is published by LocalServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 90.240.191.74:28015.

A.2What is the reliability of LocalServer, and is it online?

At the present moment, LocalServer is offline; it was last seen 12 days 15 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 15 October 2026.

A.3What version of Rust is run on LocalServer?

Rust network protocol 2634 and build 167781 is the version that LocalServer runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does LocalServer wipe?

There are not yet enough recorded wipes for LocalServer to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 13 days 16 hours ago.

Player count

A.5What is the rank of LocalServer among Rust servers?

Ranked by player hours across seven days, LocalServer holds #12,920, in the top 60% of all ranked servers.

A.6What is the population level of LocalServer?

The last recorded sighting of LocalServer was 12 days 15 hours ago; it is offline now.

Tags and filters

A.7How should the tags on LocalServer be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags LocalServer publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can LocalServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that LocalServer fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Under what rules and settings does LocalServer operate?

Its name carries no gather rate for LocalServer. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does LocalServer take place?

A procedural map, generated by the game, is what LocalServer runs.

Connection

A.11How do you connect to LocalServer?

Enter client.connect 90.240.191.74:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. It offers 2 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.