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Rust Ami

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23h ago · 90.35.92.15:28015

Abstract

We describe the public Rust server Rust Ami, reached at 90.35.92.15:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 15d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,411top 69%
Last wipe15d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0017:0022:0002:0007:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040012:0017:0022:0002:0007:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap25.9 daysbetween real wipes
Wipe-day peak0players, last three wipes
Mon 12 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 17:1615d ago 0 – running 0
Wed 16 Sep, 18:3541d ago 0 – 25.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Ami
Figure 5: The map: Procedural Map, size 2000, seed 12345. Open on RustMaps.
Table 4: The server's published settings.
Address90.35.92.15:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 17:16 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average654/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average399/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average43/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average48/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average174/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average103/125

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rust Ami run?

The server fps averaged 230 over the last 48 hours, never dropping below 213. Buildings, deployables and all other world objects counted together reached a maximum of 16,756 entities. Its highest memory usage was 1,915 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Rust Ami?

There is no region published for Rust Ami. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 90.35.92.15:28015.

A.3How reliable is Rust Ami, and is it currently online?

At the present moment, Rust Ami is offline; it was last seen 23 hours ago. Based on the uptime it reports, the last restart occurred about 18 hours ago. Of the 168 hours in the last 7 full days, 157 were served, an availability of 93%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Rust Ami?

The version of Rust on Rust Ami is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Rust Ami follow for wipes?

Too few wipes by Rust Ami have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 15 days 18 hours.

A.6What happens on Rust Ami when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7What is the rank of Rust Ami among Rust servers?

Ranked by player hours across seven days, Rust Ami holds #15,411, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on Rust Ami?

The last recorded sighting of Rust Ami was 23 hours ago; it is offline now. The seven-day average for this server is 0 players.

Tags, lists

A.9What is the meaning of the tags on Rust Ami?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): It offers 15 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which Rust Ami publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust Ami be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Ami fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Rust Ami?

The name of Rust Ami states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Rust Ami?

The game generates Rust Ami's procedural map at size 2,000, from seed 12345. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join Rust Ami?

Enter client.connect 90.35.92.15:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp15Max players. It offers 15 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.