Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 90.47.12.94:28015
Abstract
We describe the public Rust server Development Server, reached at 90.47.12.94:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,931 of all servers, the top 64%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 16:1715d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.47.12.94:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 16:17 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average | 218/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average | 15/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average | 20/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 128/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average | 40/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 39/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Development Server have?
No region is published by Development Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 90.47.12.94:28015.
A.2What is the reliability of Development Server, and is it online?
Development Server is currently offline, with the last sighting 15 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 10 October 2026.
A.3What version of Rust is run on Development Server?
Development Server is running Rust network protocol 2634 and build 167398 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Development Server wipe?
There are not yet enough recorded wipes for Development Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 15 days 12 hours.
A.5How would you describe wipe day on Development Server?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of Development Server among Rust servers?
The seven-day player-hours ranking puts Development Server at #13,931, within the top 64% of ranked servers.
A.7What is the population level of Development Server?
The last recorded sighting of Development Server was 15 days 11 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with Development Server signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Development Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Development Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Development Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does Development Server operate?
The name of Development Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Development Server?
A procedural map, generated by the game, is what Development Server runs.
How to join
A.12What is the process for joining Development Server?
Press F1 inside Rust to open the console and enter client.connect 90.47.12.94:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167398 | Build. This server runs game build 167398. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.