Development Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 90.47.20.251:28015
Abstract
We describe the public Rust server Development Server, reached at 90.47.20.251:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,968 of all servers, the top 59%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 9 Oct, 21:4219d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 90.47.20.251:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 21:42 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average | 258/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 191/225 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 21/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average | 22/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 22/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 91/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Development Server based?
There is no region published for Development Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 90.47.20.251:28015 is its address.
A.2How reliable is Development Server, and is it currently online?
At the present moment, Development Server is offline; it was last seen 11 days 15 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 3 October 2026.
A.3What is the Rust version for Development Server?
Development Server is running Rust network protocol 2634 and build 167398 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Development Server?
The record of Development Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 19 days 9 hours ago.
A.5What happens on Development Server when wipe day arrives?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does Development Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Development Server at #12,968, within the top 59% of ranked servers.
A.7What is the population level of Development Server?
The last recorded sighting of Development Server was 11 days 15 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with Development Server signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Development Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Development Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Development Server fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Development Server?
Its name carries no gather rate for Development Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on Development Server?
The game generates the map on Development Server; that format is procedural.
How to join
A.12What is the process for joining Development Server?
Enter client.connect 90.47.20.251:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. Build 167398 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.