perf-tests-local
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 38d ago · 91.1.111.20:28185
Abstract
We describe the public Rust server perf-tests-local, reached at 91.1.111.20:28185. It is offline at the last check, against a seven-day mean of 01. It ranks #15,516 of all servers. It last wiped 38d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.6 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 20 Sep, 11:0038d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:3539d ago | 0 | – | 0.9 d | 0 |
| Thu 17 Sep, 06:3142d ago | 0 | – | 2.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.1.111.20:28185 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 11:00 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average | 297/300 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 275/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 24/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average | 21/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 37/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average | 122/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does perf-tests-local have?
There is no region published for perf-tests-local. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 91.1.111.20:28185.
A.2What is the online status and reliability of perf-tests-local?
At the present moment, perf-tests-local is offline; it was last seen 38 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 16 September 2026 by Rust Statistics.
A.3What version of Rust is run on perf-tests-local?
Rust network protocol 2633 and build 163493 is the version that perf-tests-local runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on perf-tests-local?
No next wipe can be predicted for perf-tests-local since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 38 days 21 hours have passed since the current world was generated.
A.5How would you describe wipe day on perf-tests-local?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does perf-tests-local compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts perf-tests-local at #15,516, within the top – of ranked servers.
A.7How would you characterise the player activity on perf-tests-local?
The last recorded sighting of perf-tests-local was 38 days 21 hours ago; it is offline now.
Tags and filters
A.8How should the tags on perf-tests-local be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): Build 163493 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which perf-tests-local publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can perf-tests-local be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that perf-tests-local fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does perf-tests-local operate?
Its name carries no gather rate for perf-tests-local. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What is the map for perf-tests-local?
A procedural map, generated by the game, is what perf-tests-local runs.
How to join
A.12How do you connect to perf-tests-local?
Press F1 inside Rust to open the console and enter client.connect 91.1.111.20:28185. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2633,gmrust,cs163493,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163493 | Build. Build 163493 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.