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test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7d ago · 91.108.0.73:28015

Abstract

We describe the public Rust server test, reached at 91.108.0.73:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,057 of all servers, the top 59%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/751% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,057top 59%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address91.108.0.73:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:35 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average669/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average52/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average393/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average192/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average167/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is test based?

No region is published by test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 91.108.0.73:28015 is its address.

A.2How reliable is test, and is it currently online?

Right now, test is offline, and the last time it was seen was 7 days 14 hours ago. Of the 168 hours in the last 7 full days, 7 were served, an availability of 4%. It was first observed on 19 October 2026 by Rust Statistics.

A.3What is the Rust version for test?

test is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does test wipe?

Too few wipes by test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 26 days have passed since the current world was generated.

Player count

A.5What position does test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts test at #13,057, within the top 59% of ranked servers.

A.6What is the population level of test?

At this moment test is offline, having last been seen 7 days 14 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.7What do the tags associated with test signify?

gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include test: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does test operate?

Its name carries no gather rate for test. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for test?

A procedural map, generated by the game, is what test runs.

Connection

A.11What steps are required to join test?

Press F1 inside Rust to open the console and enter client.connect 91.108.0.73:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp75Max players. The slot count is 75.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.