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RUST Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 91.189.178.186:28215

Abstract

We describe the public Rust server RUST Server, reached at 91.189.178.186:28215. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 12d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe12d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep19 Oct22 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 18:0212d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUST Server
Figure 5: The map: Procedural Map, size 4500, seed 123456. Open on RustMaps.
Table 4: The server's published settings.
Address91.189.178.186:28215
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 18:02 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed123456

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of RUST Server smooth?

Its average server fps over the last 48 hours was 30, with a minimum of 29. The highest number of entities it carried was 122,011, comprising buildings, deployables and all other objects. Memory use peaked at 5,330 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of RUST Server?

No region is published by RUST Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.189.178.186:28215 is its address.

A.3How reliable is RUST Server, and is it currently online?

At the present moment, RUST Server is online. Based on the uptime it reports, the last restart occurred about 12 days 21 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on RUST Server?

Rust network protocol 2634 and build 167781 is the version that RUST Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does RUST Server wipe?

There are not yet enough recorded wipes for RUST Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 12 days 22 hours ago.

A.6How would you describe wipe day on RUST Server?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7How does RUST Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RUST Server at #15,341, within the top 69% of ranked servers.

A.8At what level does RUST Server operate in terms of players?

The current population of RUST Server is 0, drawn from 100 slots. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with RUST Server signify?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags RUST Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RUST Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that RUST Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern RUST Server?

The name of RUST Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.12What is the map for RUST Server?

The game generates RUST Server's procedural map at size 4,500, from seed 123456. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to RUST Server?

Press F1 inside Rust to open the console and enter client.connect 91.189.178.186:28215. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.