Rust StatisticsWorking papers on every public Rust server · 60,531 players now

Miami

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 91.201.246.10:28015

Abstract

We describe the public Rust server Miami, reached at 91.201.246.10:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,092 of all servers, the top 63%. It last wiped 9d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/250% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,092top 63%
Last wipe9d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 12:049d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address91.201.246.10:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 12:04 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average609/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average389/400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average38/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average157/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average84/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Miami have?

No region is published by Miami. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 91.201.246.10:28015.

A.2What is the online status and reliability of Miami?

Miami is currently offline, with the last sighting 4 days 20 hours ago. The server was up 2% of the time over the last 7 full days, 4 of 168 hours. Its first appearance in Rust Statistics's records is 18 October 2026.

A.3What version of Rust is run on Miami?

Rust network protocol 2635 and build 168909 is the version that Miami runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Miami wipe?

There are not yet enough recorded wipes for Miami to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 9 days 22 hours ago.

A.5How would you describe wipe day on Miami?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6How does Miami compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Miami at #14,092, within the top 63% of ranked servers.

A.7At what level does Miami operate in terms of players?

Miami is not online now; 4 days 20 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0.

Tags and filters

A.8What is the meaning of the tags on Miami?

gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Miami publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Miami be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Miami: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern Miami?

The name of Miami states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Miami?

The game generates the map on Miami; that format is procedural.

Connection

A.12What is the process for joining Miami?

Press F1 inside Rust to open the console and enter client.connect 91.201.246.10:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. 2 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.