Miami
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 91.201.247.208:28015
Abstract
We describe the public Rust server Miami, reached at 91.201.247.208:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,900 of all servers, the top 68%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 12:1116d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.201.247.208:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 12:11 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average | 416/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 277/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average | 42/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 75/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 94/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Miami have?
No region is published by Miami. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.201.247.208:28015 is its address.
A.2What is the online status and reliability of Miami?
Miami is currently offline, with the last sighting 16 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 12 October 2026 by Rust Statistics.
A.3What is the Rust version for Miami?
Rust network protocol 2634 and build 167398 is the version that Miami runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Miami?
There are not yet enough recorded wipes for Miami to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 16 days 10 hours have passed since the current world was generated.
A.5What happens on Miami when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does Miami occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Miami at #14,900, within the top 68% of ranked servers.
A.7How would you characterise the player activity on Miami?
Miami is not online now; 16 days 9 hours have passed since it was last seen.
Tags, lists
A.8How should the tags on Miami be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Miami publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Miami be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Miami fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Miami?
No gather rate appears in the name of Miami. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on Miami?
A procedural map, generated by the game, is what Miami runs.
How to join
A.12How do you connect to Miami?
Press F1 inside Rust to open the console and enter client.connect 91.201.247.208:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. Build 167398 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.