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RUSTTEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9h ago · 91.235.181.140:28015

Abstract

We describe the public Rust server RUSTTEST, reached at 91.235.181.140:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,381 of all servers, the top 42%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#9,381top 42%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75106:0008:0009:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address91.235.181.140:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 06:56 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is RUSTTEST based?

A region is not published by RUSTTEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 91.235.181.140:28015.

A.2What is the online status and reliability of RUSTTEST?

RUSTTEST is currently offline, with the last sighting 9 hours ago. The server was up 0% of the time over the last 3 full days, 0 of 72 hours. The first record of it by Rust Statistics dates to 24 October 2026.

A.3What version of Rust is run on RUSTTEST?

The version of Rust on RUSTTEST is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does RUSTTEST wipe?

Too few wipes by RUSTTEST have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 4 days 12 hours.

Player count

A.5How does RUSTTEST compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RUSTTEST at #9,381, within the top 42% of ranked servers.

A.6What is the population level of RUSTTEST?

At this moment RUSTTEST is offline, having last been seen 9 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 10:00 UTC, with an average of 1 players.

Tags and filters

A.7What is the meaning of the tags on RUSTTEST?

Tags from RUSTTEST, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RUSTTEST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RUSTTEST: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on RUSTTEST?

Its name carries no gather rate for RUSTTEST. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for RUSTTEST?

The game generates the map on RUSTTEST; that format is procedural.

How to join

A.11What steps are required to join RUSTTEST?

Press F1 inside Rust to open the console and enter client.connect 91.235.181.140:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. The slot count is 500.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.