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My Server Name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 91.245.40.50:28015

Abstract

We describe the public Rust server My Server Name, reached at 91.245.40.50:28015. At the last check it held 0 of 500 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,968 of all servers, the top 36%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#7,968top 36%
Last wipe3d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap10.3 daysbetween real wipes
On rhythm67%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Sat 24 OctWed 14 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 17:303d ago 1 – running 0
Wed 14 Oct, 10:1013d ago 1 halved by day 1 10.3 d 0
Mon 5 Oct, 08:3822d ago 1 halved by day 5 9.1 d 0
Tue 22 Sep, 13:3135d ago 1 halved by day 2 12.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address91.245.40.50:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 17:30 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of My Server Name?

There is no region published for My Server Name. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 91.245.40.50:28015 is its address.

A.2How reliable is My Server Name, and is it currently online?

My Server Name is online at this time. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on My Server Name?

The version of Rust on My Server Name is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does My Server Name follow for wipes?

No next wipe can be predicted for My Server Name since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 3 days 4 hours have passed since the current world was generated.

A.5What happens on My Server Name when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 2.

Player count

A.6What position does My Server Name occupy in the ranking of Rust servers?

Ranked by player hours across seven days, My Server Name holds #7,968, in the top 36% of all ranked servers.

A.7At what level does My Server Name operate in terms of players?

The current population of My Server Name is 0, drawn from 500 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 13:00 UTC, averaging 1 players.

Tags, lists

A.8How should the tags on My Server Name be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags My Server Name publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can My Server Name be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Server Name: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.10What are the settings and rules that govern My Server Name?

Its name carries no gather rate for My Server Name. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11On which map does My Server Name take place?

The game generates the map on My Server Name; that format is procedural.

Connection

A.12What is the process for joining My Server Name?

Enter client.connect 91.245.40.50:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. It offers 500 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.