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RustDocker

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 91.38.108.47:27040

Abstract

We describe the public Rust server RustDocker, reached at 91.38.108.47:27040. It is offline at the last check, against a seven-day mean of 01. It ranks #15,437 of all servers, the top 69%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,437top 69%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address91.38.108.47:27040
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 14:31 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average338/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average441/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average64/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RustDocker?

There is no region published for RustDocker. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 91.38.108.47:27040.

A.2What is the online status and reliability of RustDocker?

RustDocker is currently offline, with the last sighting 8 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 21 October 2026.

A.3What version of Rust is run on RustDocker?

RustDocker is running Rust network protocol 2634 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does RustDocker follow for wipes?

There are not yet enough recorded wipes for RustDocker to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 4 hours have passed since the current world was generated.

Population

A.5What position does RustDocker occupy in the ranking of Rust servers?

Ranked by player hours across seven days, RustDocker holds #15,437, in the top 69% of all ranked servers.

A.6How would you characterise the player activity on RustDocker?

The last recorded sighting of RustDocker was 8 days 3 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on RustDocker?

gmrust (Game mode): Rust survival, in its standard form; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags RustDocker publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RustDocker be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that RustDocker fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern RustDocker?

Its name carries no gather rate for RustDocker. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10On which map does RustDocker take place?

On RustDocker the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join RustDocker?

Enter client.connect 91.38.108.47:27040 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp16Max players. 16 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.