MadMax TestServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 91.40.43.110:28015
Abstract
We describe the public Rust server MadMax TestServer, reached at 91.40.43.110:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,641 of all servers, the top 68%. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 09:52 UTC, biweekly: 14 days after its last wipe.
Keywordsbiweekly wipes
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 29 October, 09:52 UTC, in 1d 9h. Biweekly: 14 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 91.40.43.110:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 09:52 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 76/200 |
| Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 154 on average | 42/100 |
| Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 117 on average | 62/200 |
| Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 92 on average | 35/200 |
| Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 80 on average | 13/200 |
| Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 53 on average | 35/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is MadMax TestServer based?
No region is published by MadMax TestServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 91.40.43.110:28015.
A.2How reliable is MadMax TestServer, and is it currently online?
Right now, MadMax TestServer is offline, and the last time it was seen was 12 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 15 October 2026.
A.3What version of Rust is run on MadMax TestServer?
MadMax TestServer is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on MadMax TestServer?
The next wipe for MadMax TestServer is an estimate based on biweekly: 14 days after its last wipe. The server is due to wipe on Thursday 29 October at 09:52 UTC. 12 days 14 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.
Population
A.5What is the rank of MadMax TestServer among Rust servers?
The seven-day player-hours ranking puts MadMax TestServer at #14,641, within the top 68% of ranked servers.
A.6What is the population level of MadMax TestServer?
MadMax TestServer is not online now; 12 days 13 hours have passed since it was last seen.
Tags and filters
A.7How should the tags on MadMax TestServer be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight, which MadMax TestServer publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can MadMax TestServer be found among the Rust Statistics lists and filters?
These Rust Statistics lists include MadMax TestServer: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.9Under what rules and settings does MadMax TestServer operate?
No gather rate appears in the name of MadMax TestServer. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.10On which map does MadMax TestServer take place?
A procedural map, generated by the game, is what MadMax TestServer runs.
Connection
A.11What is the process for joining MadMax TestServer?
Press F1 inside Rust to open the console and enter client.connect 91.40.43.110:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.