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TestserverNew2

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 91.7.143.92:28015

Abstract

We describe the public Rust server TestserverNew2, reached at 91.7.143.92:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,750 of all servers, the top 48%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,750top 48%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address91.7.143.92:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 11:10 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average478/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average36/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average77/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TestserverNew2 have?

No region is published by TestserverNew2. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 91.7.143.92:28015.

A.2What is the reliability of TestserverNew2, and is it online?

Right now, TestserverNew2 is offline, and the last time it was seen was 2 days 11 hours ago. The server was up 0% of the time over the last 2 full days, 0 of 48 hours. Its first appearance in Rust Statistics's records is 25 October 2026.

A.3What version of Rust is run on TestserverNew2?

TestserverNew2 is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does TestserverNew2 wipe?

Too few wipes by TestserverNew2 have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 2 days 22 hours have passed since the current world was generated.

Population

A.5How does TestserverNew2 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts TestserverNew2 at #10,750, within the top 48% of ranked servers.

A.6At what level does TestserverNew2 operate in terms of players?

The last recorded sighting of TestserverNew2 was 2 days 11 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.7What do the tags associated with TestserverNew2 signify?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags TestserverNew2 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TestserverNew2 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TestserverNew2: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.9What are the settings and rules that govern TestserverNew2?

No gather rate appears in the name of TestserverNew2. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for TestserverNew2?

The game generates the map on TestserverNew2; that format is procedural.

How to join

A.11How do you connect to TestserverNew2?

Enter client.connect 91.7.143.92:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.