Rust StatisticsWorking papers on every public Rust server · 52,441 players now

NastyClark

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 91.95.4.35:28015

Abstract

We describe the public Rust server NastyClark, reached at 91.95.4.35:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,048 of all servers, the top 32%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#7,048top 32%
Last wipe4d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 18:374d ago – – running 0
Wed 21 Oct, 17:216d ago – – – 0
Tue 20 Oct, 21:597d ago 1 – 0.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address91.95.4.35:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 18:37 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average420/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average26/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average43/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average191/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average83/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of NastyClark?

No region is published by NastyClark. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 91.95.4.35:28015 is its address.

A.2How reliable is NastyClark, and is it currently online?

NastyClark is currently offline, with the last sighting 3 days 15 hours ago. Of the 168 hours in the last 7 full days, 24 were served, an availability of 14%. Its first appearance in Rust Statistics's records is 20 October 2026.

A.3What is the Rust version for NastyClark?

The version of Rust on NastyClark is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does NastyClark follow for wipes?

Prediction of the next wipe is impossible for NastyClark, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 4 days 5 hours have passed since the current world was generated.

A.5What characterises wipe day on NastyClark?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 21 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6How does NastyClark compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts NastyClark at #7,048, within the top 32% of ranked servers.

A.7At what level does NastyClark operate in terms of players?

The last recorded sighting of NastyClark was 3 days 15 hours ago; it is offline now. The peak over seven days is 1, against an average of 1.

Tags, lists

A.8What is the meaning of the tags on NastyClark?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which NastyClark publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can NastyClark be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that NastyClark fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern NastyClark?

The name of NastyClark states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for NastyClark?

The game generates the map on NastyClark; that format is procedural.

How to join

A.12What steps are required to join NastyClark?

Enter client.connect 91.95.4.35:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.