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eques gallinaceus

Rust Statistics

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Online · checked 6m ago · 92.118.18.72:28035

Abstract

We describe the public Rust server eques gallinaceus, reached at 92.118.18.72:28035. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,582 of all servers, the top 39%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#8,582top 39%
Last wipe26d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0002:0011:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608023:0008:0017:0002:0011:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Fri 2 OctFri 2 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 20:2326d ago 2 – running 1
Fri 2 Oct, 00:1626d ago 2 – 0.8 d 2
Mon 28 Sep, 00:3130d ago 0 – 4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of eques gallinaceus
Figure 5: The map: Procedural Map, size 4500, seed 383475235. Open on RustMaps.
Table 4: The server's published settings.
Address92.118.18.72:28035
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 20:23 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size4500
Seed383475235

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average394/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average234/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average43/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average68/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average81/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does eques gallinaceus perform well?

The server fps averaged 53 over the last 48 hours, never dropping below 33. The highest number of entities it carried was 119,437, comprising buildings, deployables and all other objects. Its highest memory usage was 5,366 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of eques gallinaceus?

No region is published by eques gallinaceus. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 92.118.18.72:28035.

A.3What is the reliability of eques gallinaceus, and is it online?

eques gallinaceus is currently online. It last restarted around 5 days 20 hours ago, according to its reported uptime. The server was up 73% of the time over the last 7 full days, 122 of 168 hours. The first record of it by Rust Statistics dates to 28 September 2026.

A.4What version of Rust is run on eques gallinaceus?

The version of Rust on eques gallinaceus is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does eques gallinaceus wipe?

With irregular wipe times, eques gallinaceus offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 26 days 2 hours.

A.6What characterises wipe day on eques gallinaceus?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What is the rank of eques gallinaceus among Rust servers?

Ranked by player hours across seven days, eques gallinaceus holds #8,582, in the top 39% of all ranked servers.

A.8At what level does eques gallinaceus operate in terms of players?

The current population of eques gallinaceus is 0, drawn from 50 slots. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9What do the tags associated with eques gallinaceus signify?

Tags from eques gallinaceus, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can eques gallinaceus be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that eques gallinaceus fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does eques gallinaceus operate?

Its name carries no gather rate for eques gallinaceus. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.12On which map does eques gallinaceus take place?

The game generates eques gallinaceus's procedural map at size 4,500, from seed 383475235. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining eques gallinaceus?

Enter client.connect 92.118.18.72:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.