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[US] Krizalium Test

Rust Statistics

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Online · checked 11m ago · 92.118.19.86:28015

Abstract

We describe the public Rust server [US] Krizalium Test, reached at 92.118.19.86:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,351 of all servers, the top 69%. It last wiped 17d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,351top 69%
Last wipe17d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0000:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608006:0015:0000:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Krizalium Test
Figure 4: The map: Procedural Map, size 3000, seed 612351. Open on RustMaps.
Table 3: The server's published settings.
Address92.118.19.86:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 04:47 UTC
Hostname–
First seen12 Oct 2026
MapProcedural Map
Size3000
Seed612351

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], busiest community rust servers [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average33/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 203 on average328/350
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 155 on average238/275
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average6/100
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average19/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [US] Krizalium Test smooth?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 60. Buildings, deployables and all other world objects counted together reached a maximum of 45,341 entities. Its highest memory usage was 4,438 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does [US] Krizalium Test have?

No region tag is published by [US] Krizalium Test, but its name points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 92.118.19.86:28015 is its address.

A.3What is the online status and reliability of [US] Krizalium Test?

[US] Krizalium Test is currently online. It last restarted around 16 days 22 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 12 October 2026 by Rust Statistics.

A.4What version of Rust is run on [US] Krizalium Test?

Rust network protocol 2634 and build 167398 is the version that [US] Krizalium Test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does [US] Krizalium Test follow for wipes?

Too few wipes by [US] Krizalium Test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 17 days have passed since the current world was generated.

Player count

A.6What is the rank of [US] Krizalium Test among Rust servers?

The seven-day player-hours ranking puts [US] Krizalium Test at #15,351, within the top 69% of ranked servers.

A.7At what level does [US] Krizalium Test operate in terms of players?

At this moment 0 players are on [US] Krizalium Test, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What is the meaning of the tags on [US] Krizalium Test?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which [US] Krizalium Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can [US] Krizalium Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [US] Krizalium Test: Rust community servers, measured and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on [US] Krizalium Test?

The name of [US] Krizalium Test states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on [US] Krizalium Test?

Size 3,000 and seed 612351 define the procedural, game-generated map on [US] Krizalium Test. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to [US] Krizalium Test?

Enter client.connect 92.118.19.86:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://low.ms/game-servers/rust-server-hosting.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. The game build is 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.