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Donay Test

Rust Statistics

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Online · checked 9m ago · 92.118.207.131:28147

Abstract

We describe the public Rust server Donay Test, reached at 92.118.207.131:28147. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 68%
Last wipe8d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0006:0015:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.2 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Wed 21 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 15:438d ago 1 – running 0
Thu 15 Oct, 11:3414d ago 0 – 6.2 d 0
Thu 1 Oct, 10:0428d ago 3 halved by day 1 14.1 d 1
Wed 30 Sep, 13:2729d ago 3 – 0.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Donay Test
Figure 5: The map: Procedural Map, size 4250, seed 1558127509. Open on RustMaps.
Table 4: The server's published settings.
Address92.118.207.131:28147
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 15:43 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size4250
Seed1558127509

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average282/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average373/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average919/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average972/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average780/800

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Donay Test smooth?

The server fps averaged 205 over the last 48 hours, never dropping below 159. Its entity count reached a maximum of 98,551, including buildings, deployables and all other world objects. Memory use peaked at 4,830 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Donay Test have?

No region is published by Donay Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 92.118.207.131:28147.

A.3How reliable is Donay Test, and is it currently online?

Donay Test is online at this time. The uptime it reports indicates a restart about 8 days 2 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 30 September 2026.

A.4What is the Rust version for Donay Test?

Rust network protocol 2634 and build 167781 is the version that Donay Test runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on Donay Test?

With irregular wipe times, Donay Test offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 8 days 4 hours have passed since the current world was generated.

A.6What happens on Donay Test when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 1.

Player count

A.7How does Donay Test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Donay Test at #15,269, within the top 68% of ranked servers.

A.8What is the population level of Donay Test?

On Donay Test, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on Donay Test?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which Donay Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Donay Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Donay Test: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on Donay Test?

The name of Donay Test states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on Donay Test?

Size 4,250 and seed 1558127509 define the procedural, game-generated map on Donay Test. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join Donay Test?

Enter client.connect 92.118.207.131:28147 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://pineriver.dk.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. It offers 40 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.