Noah's Tailnet Duo
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 92.208.226.216:28015
Abstract
We describe the public Rust server Noah's Tailnet Duo, reached at 92.208.226.216:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,230 of all servers, the top 58%. It last wiped 37d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.208.226.216:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 22:05 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average | 248/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 172/225 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 19/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average | 22/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 23/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 78/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Noah's Tailnet Duo based?
There is no region published for Noah's Tailnet Duo. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 92.208.226.216:28015.
A.2What is the reliability of Noah's Tailnet Duo, and is it online?
Noah's Tailnet Duo is currently offline, with the last sighting 36 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 21 September 2026.
A.3What is the Rust version for Noah's Tailnet Duo?
Noah's Tailnet Duo is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Noah's Tailnet Duo wipe?
There are not yet enough recorded wipes for Noah's Tailnet Duo to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 37 days 9 hours.
Population
A.5What position does Noah's Tailnet Duo occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Noah's Tailnet Duo at #13,230, within the top 58% of ranked servers.
A.6At what level does Noah's Tailnet Duo operate in terms of players?
Noah's Tailnet Duo is not online now; 36 days 17 hours have passed since it was last seen.
Tags and filters
A.7What is the meaning of the tags on Noah's Tailnet Duo?
gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Noah's Tailnet Duo publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Noah's Tailnet Duo be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Noah's Tailnet Duo: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Noah's Tailnet Duo operate?
No gather rate appears in the name of Noah's Tailnet Duo. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Noah's Tailnet Duo?
The game generates the map on Noah's Tailnet Duo; that format is procedural.
Connection
A.11How do you connect to Noah's Tailnet Duo?
Enter client.connect 92.208.226.216:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.