TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 92.208.31.149:28015
Abstract
We describe the public Rust server TEST, reached at 92.208.31.149:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,487 of all servers, the top 71%. It last wiped 34d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 24 Sep, 12:5334d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.208.31.149:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 12:53 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 237/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 162/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average | 28/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average | 16/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 34/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 45/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is TEST based?
No region is published by TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 92.208.31.149:28015.
A.2What is the online status and reliability of TEST?
Right now, TEST is offline, and the last time it was seen was 33 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 24 September 2026.
A.3What version of Rust is run on TEST?
The version of Rust on TEST is network protocol 2633 and build 165217, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on TEST?
Too few wipes by TEST have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 34 days 11 hours ago.
A.5How would you describe wipe day on TEST?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.6What position does TEST occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts TEST at #16,487, within the top 71% of ranked servers.
A.7How would you characterise the player activity on TEST?
At this moment TEST is offline, having last been seen 33 days 5 hours ago.
Tags, lists
A.8What do the tags associated with TEST signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which TEST publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TEST fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does TEST operate?
No gather rate appears in the name of TEST. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on TEST?
On TEST the terrain is procedural, built by the game itself.
How to join
A.12What steps are required to join TEST?
Enter client.connect 92.208.31.149:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.