A Shockbyte Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 92.222.138.244:25988
Abstract
We describe the public Rust server A Shockbyte Rust Server, reached at 92.222.138.244:25988. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,268 of all servers, the top 68%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 04:2824d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.222.138.244:25988 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 04:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 75000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average | 227/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 297/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 764/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 50/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 877/950 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average | 727/800 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of A Shockbyte Rust Server smooth?
Its average server fps over the last 48 hours was 126, with a minimum of 104. The highest number of entities it carried was 94,177, comprising buildings, deployables and all other objects. The peak memory usage was 3,952 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does A Shockbyte Rust Server have?
There is no region published for A Shockbyte Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 92.222.138.244:25988.
A.3How reliable is A Shockbyte Rust Server, and is it currently online?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 25 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Shockbyte Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 24 days 16 hours ago.
A.6How would you describe wipe day on A Shockbyte Rust Server?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What position does A Shockbyte Rust Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, A Shockbyte Rust Server holds #15,268, in the top 68% of all ranked servers.
A.8At what level does A Shockbyte Rust Server operate in terms of players?
The current population of A Shockbyte Rust Server is 0, drawn from 10 slots. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.9What do the tags associated with A Shockbyte Rust Server signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which A Shockbyte Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Shockbyte Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Shockbyte Rust Server: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.12On which map does A Shockbyte Rust Server take place?
The game generates A Shockbyte Rust Server's procedural map at size 4,000, from seed 75000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to A Shockbyte Rust Server?
Press F1 inside Rust to open the console and enter client.connect 92.222.138.244:25988. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.