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Farm Tycoon - 3 Player Teams - Farming Economy

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 92.234.239.151:28015

Abstract

We describe the public Rust server Farm Tycoon - 3 Player Teams - Farming Economy, reached at 92.234.239.151:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,937 of all servers, the top 67%. It last wiped 30d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 11:48 UTC, its weekly schedule tag.

Keywordsweekly wipes

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,937top 67%
Last wipe30d agoweekly schedule
Next wipe34d 5hSun 1 Nov, 11:48 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Sunday 1 November, 11:48 UTC, in 4d 5h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sun 1 Nov, 11:484d 5hits own schedule
Thu 5 Nov, 19:008d 12hforce wipefw
Sun 8 Nov, 11:4811d 5hits own schedule
Sun 15 Nov, 11:4818d 5hits own schedule
Sun 22 Nov, 11:4825d 5hits own schedule
Sun 29 Nov, 11:4832d 5hits own schedule
Thu 3 Dec, 19:0036d 12hforce wipefw
Sun 6 Dec, 11:4839d 5hits own schedule
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 27 Sep, 11:4830d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address92.234.239.151:28015
Region–
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe27 Sep 2026, 11:48 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2], tagged roleplay servers [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average299/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average24/100
Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average30/250
Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average13/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Farm Tycoon - 3 Player Teams - Farming Economy?

There is no region published for Farm Tycoon - 3 Player Teams - Farming Economy. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 92.234.239.151:28015.

A.2What is the reliability of Farm Tycoon - 3 Player Teams - Farming Economy, and is it online?

Farm Tycoon - 3 Player Teams - Farming Economy is currently offline, with the last sighting 30 days 18 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 27 September 2026 by Rust Statistics.

A.3What is the Rust version for Farm Tycoon - 3 Player Teams - Farming Economy?

Rust network protocol 2633 and build 165217 is the version that Farm Tycoon - 3 Player Teams - Farming Economy runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Farm Tycoon - 3 Player Teams - Farming Economy wipe?

The record of Farm Tycoon - 3 Player Teams - Farming Economy's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Sunday 1 November at 11:48 UTC. The current world has been running for 30 days 18 hours. The tags state that wipes occur weekly.

A.5What happens on Farm Tycoon - 3 Player Teams - Farming Economy when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What position does Farm Tycoon - 3 Player Teams - Farming Economy occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Farm Tycoon - 3 Player Teams - Farming Economy holds #15,937, in the top 67% of all ranked servers.

A.7At what level does Farm Tycoon - 3 Player Teams - Farming Economy operate in terms of players?

The last recorded sighting of Farm Tycoon - 3 Player Teams - Farming Economy was 30 days 18 hours ago; it is offline now.

Tags and filters

A.8How should the tags on Farm Tycoon - 3 Player Teams - Farming Economy be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^r (Roleplay): Roleplay is the server's purpose: these are the tags Farm Tycoon - 3 Player Teams - Farming Economy publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Farm Tycoon - 3 Player Teams - Farming Economy be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Farm Tycoon - 3 Player Teams - Farming Economy fits are: Rust community servers, measured and Rust roleplay servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.10Which settings and rules are in force on Farm Tycoon - 3 Player Teams - Farming Economy?

Its name carries no gather rate for Farm Tycoon - 3 Player Teams - Farming Economy. No cap is given beyond the game's default of 8 players per group. The mode is roleplay, which means towns, jobs and rules for roleplay. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Farm Tycoon - 3 Player Teams - Farming Economy?

On Farm Tycoon - 3 Player Teams - Farming Economy the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join Farm Tycoon - 3 Player Teams - Farming Economy?

Enter client.connect 92.234.239.151:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^w,^r,gmrust,cs165217,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Gameplay
^rRoleplay. Roleplay is the server's purpose.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Tagged roleplay servers. ruststatistics.org/top-rust-roleplay-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.