Parachute Test - Launch Site
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 92.237.133.78:28015
Abstract
We describe the public Rust server Parachute Test - Launch Site, reached at 92.237.133.78:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,792 of all servers, the top 66%. It last wiped 30d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.237.133.78:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 15:27 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average | 630/725 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 517/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average | 60/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average | 41/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average | 152/225 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average | 249/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Parachute Test - Launch Site?
There is no region published for Parachute Test - Launch Site. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 92.237.133.78:28015.
A.2How reliable is Parachute Test - Launch Site, and is it currently online?
Parachute Test - Launch Site is currently offline, with the last sighting 28 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 28 September 2026.
A.3What is the Rust version for Parachute Test - Launch Site?
Rust network protocol 2633 and build 165217 is the version that Parachute Test - Launch Site runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on Parachute Test - Launch Site?
The record of Parachute Test - Launch Site's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 30 days 1 hours ago.
Player count
A.5What position does Parachute Test - Launch Site occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Parachute Test - Launch Site at #15,792, within the top 66% of ranked servers.
A.6What is the population level of Parachute Test - Launch Site?
At this moment Parachute Test - Launch Site is offline, having last been seen 28 days 17 hours ago.
Tags, lists
A.7What do the tags associated with Parachute Test - Launch Site signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Parachute Test - Launch Site publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Parachute Test - Launch Site be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Parachute Test - Launch Site fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Parachute Test - Launch Site?
The name of Parachute Test - Launch Site states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Parachute Test - Launch Site?
On Parachute Test - Launch Site the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join Parachute Test - Launch Site?
Enter client.connect 92.237.133.78:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.