dobbys test server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 92.28.161.255:28015
Abstract
We describe the public Rust server dobbys test server, reached at 92.28.161.255:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 5d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.28.161.255:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 08:20 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 322/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 210/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 34/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 28/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 54/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 73/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does dobbys test server have?
No region is published by dobbys test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 92.28.161.255:28015 is its address.
A.2How reliable is dobbys test server, and is it currently online?
Right now, dobbys test server is offline, and the last time it was seen was 5 days 14 hours ago. Its uptime over the last full days (4 days) was 0%, with 0 of 96 hours online. It was first observed on 23 October 2026 by Rust Statistics.
A.3What is the Rust version for dobbys test server?
Rust network protocol 2635 and build 168909 is the version that dobbys test server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on dobbys test server?
Too few wipes by dobbys test server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 5 days 15 hours ago.
Population
A.5What is the rank of dobbys test server among Rust servers?
Ranked by player hours across seven days, dobbys test server holds #15,344, in the top 69% of all ranked servers.
A.6At what level does dobbys test server operate in terms of players?
The last recorded sighting of dobbys test server was 5 days 14 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.7What do the tags associated with dobbys test server signify?
gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags dobbys test server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can dobbys test server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that dobbys test server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.9What are the settings and rules that govern dobbys test server?
Its name carries no gather rate for dobbys test server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on dobbys test server?
On dobbys test server the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to dobbys test server?
Press F1 inside Rust to open the console and enter client.connect 92.28.161.255:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.