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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 92.36.113.251:28015

Abstract

We describe the public Rust server nameserver, reached at 92.36.113.251:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,544 of all servers, the top 61%. It last wiped 50d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,544top 61%
Last wipe50d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address92.36.113.251:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 21:41 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average380/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average50/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average159/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of nameserver?

There is no region published for nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 92.36.113.251:28015 is its address.

A.2What is the online status and reliability of nameserver?

nameserver is currently offline, with the last sighting 30 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 28 September 2026 by Rust Statistics.

A.3What version of Rust is run on nameserver?

nameserver is running Rust network protocol 2633 and build 163207 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on nameserver?

The record of nameserver's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 50 days 22 hours ago.

Population

A.5What is the rank of nameserver among Rust servers?

The seven-day player-hours ranking puts nameserver at #14,544, within the top 61% of ranked servers.

A.6What is the population level of nameserver?

At this moment nameserver is offline, having last been seen 30 days 9 hours ago.

Tags and filters

A.7What is the meaning of the tags on nameserver?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags nameserver publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that nameserver fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on nameserver?

No gather rate appears in the name of nameserver. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10On which map does nameserver take place?

On nameserver the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join nameserver?

Enter client.connect 92.36.113.251:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. 1 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163207Build. The game build is 163207.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.