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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 92.36.68.123:28015

Abstract

We describe the public Rust server nameserver, reached at 92.36.68.123:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,806 of all servers, the top 60%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,806top 60%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 07:5326d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address92.36.68.123:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:53 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average320/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average203/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average24/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average52/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average65/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is nameserver based?

There is no region published for nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 92.36.68.123:28015 is its address.

A.2What is the online status and reliability of nameserver?

At the present moment, nameserver is offline; it was last seen 26 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 1 October 2026 by Rust Statistics.

A.3What is the Rust version for nameserver?

The version of Rust on nameserver is network protocol 2634 and build 166494, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does nameserver wipe?

There are not yet enough recorded wipes for nameserver to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 26 days 15 hours have passed since the current world was generated.

A.5What happens on nameserver when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6What is the rank of nameserver among Rust servers?

The seven-day player-hours ranking puts nameserver at #13,806, within the top 60% of ranked servers.

A.7At what level does nameserver operate in terms of players?

The last recorded sighting of nameserver was 26 days 12 hours ago; it is offline now.

Tags, lists

A.8What do the tags associated with nameserver signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can nameserver be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that nameserver fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on nameserver?

Its name carries no gather rate for nameserver. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

How to join

A.12What is the process for joining nameserver?

Enter client.connect 92.36.68.123:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.