TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 92.41.14.52:28015
Abstract
We describe the public Rust server TEST, reached at 92.41.14.52:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,281 of all servers, the top 60%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 09:1126d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.41.14.52:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 09:11 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average | 472/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 293/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average | 34/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average | 35/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average | 147/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 62/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TEST?
A region is not published by TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 92.41.14.52:28015 is its address.
A.2How reliable is TEST, and is it currently online?
TEST is currently offline, with the last sighting 26 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 30 September 2026.
A.3What is the Rust version for TEST?
Rust network protocol 2633 and build 164530 is the version that TEST runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does TEST follow for wipes?
Too few wipes by TEST have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 23 hours.
A.5What characterises wipe day on TEST?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does TEST compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TEST at #14,281, within the top 60% of ranked servers.
A.7How would you characterise the player activity on TEST?
TEST is not online now; 26 days 23 hours have passed since it was last seen.
Tags, lists
A.8What do the tags associated with TEST signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which TEST publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that TEST fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on TEST?
The name of TEST states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on TEST?
The game generates the map on TEST; that format is procedural.
Connection
A.12How do you connect to TEST?
Enter client.connect 92.41.14.52:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.