TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 92.41.14.81:28015
Abstract
We describe the public Rust server TEST, reached at 92.41.14.81:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,287 of all servers, the top 58%. It last wiped 36d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 21 Sep, 13:1436d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 92.41.14.81:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 13:14 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average | 674/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 406/425 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average | 45/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average | 49/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average | 173/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 101/125 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of TEST?
There is no region published for TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 92.41.14.81:28015.
A.2How reliable is TEST, and is it currently online?
TEST is currently offline, with the last sighting 36 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 20 September 2026 by Rust Statistics.
A.3What is the Rust version for TEST?
Rust network protocol 2633 and build 164530 is the version that TEST runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on TEST?
There are not yet enough recorded wipes for TEST to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 36 days 22 hours.
A.5How would you describe wipe day on TEST?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What is the rank of TEST among Rust servers?
The seven-day player-hours ranking puts TEST at #13,287, within the top 58% of ranked servers.
A.7What is the population level of TEST?
The last recorded sighting of TEST was 36 days 21 hours ago; it is offline now.
Tags and filters
A.8How should the tags on TEST be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags TEST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TEST fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on TEST?
The name of TEST states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.11On which map does TEST take place?
The game generates the map on TEST; that format is procedural.
How to join
A.12What is the process for joining TEST?
Press F1 inside Rust to open the console and enter client.connect 92.41.14.81:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs164530 | Build. Build 164530 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.