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Local Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 92.50.200.7:28015

Abstract

We describe the public Rust server Local Server, reached at 92.50.200.7:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #9,898 of all servers, the top 45%. It last wiped 21d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#9,898top 45%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address92.50.200.7:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 16:21 UTC
Hostname–
First seen16 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average352/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average41/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average144/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Local Server based?

There is no region published for Local Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 92.50.200.7:28015.

A.2How reliable is Local Server, and is it currently online?

At the present moment, Local Server is offline; it was last seen 2 days 4 hours ago. Of the 168 hours in the last 7 full days, 17 were served, an availability of 10%. The first record of it by Rust Statistics dates to 16 October 2026.

A.3What is the Rust version for Local Server?

Rust network protocol 2635 and build 168909 is the version that Local Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Local Server follow for wipes?

Too few wipes by Local Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 21 days 9 hours ago.

Player count

A.5How does Local Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Local Server at #9,898, within the top 45% of ranked servers.

A.6How would you characterise the player activity on Local Server?

Local Server is not online now; 2 days 4 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.7What do the tags associated with Local Server signify?

Tags from Local Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Local Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Local Server operate?

No gather rate appears in the name of Local Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.10On which map does Local Server take place?

The game generates the map on Local Server; that format is procedural.

Connection

A.11What steps are required to join Local Server?

Enter client.connect 92.50.200.7:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.