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ALIVE4DEATH

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17d ago · 93.125.12.155:28015

Abstract

We describe the public Rust server ALIVE4DEATH, reached at 93.125.12.155:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #13,488 of all servers, the top 61%, and #2428 in EU. It last wiped 19d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,488top 61%; #2428 in EU
Last wipe19d agomonthly schedule
Next wipe37d 7hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 61% of all ranked servers, the top 83% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ALIVE4DEATH
Figure 4: The map: Procedural Map, size 4250, seed 1007222932. Open on RustMaps.
Table 3: The server's published settings.
Address93.125.12.155:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe9 Oct 2026, 21:26 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size4250
Seed1007222932

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], community tab servers measured [3], vanilla rust servers [4] and Rust wipe forecast [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average405/375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average225/200
[EU East] Facepunch 4EU · groups of 8+ · monthly · 170 on average73/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average77/400
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average74/100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 123 on average148/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does ALIVE4DEATH have?

The EU tag places ALIVE4DEATH in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 93.125.12.155:28015.

A.2How reliable is ALIVE4DEATH, and is it currently online?

Right now, ALIVE4DEATH is offline, and the last time it was seen was 17 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 11 October 2026.

A.3What version of Rust is run on ALIVE4DEATH?

The version of Rust on ALIVE4DEATH is network protocol 2634 and build 167398, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does ALIVE4DEATH wipe?

An estimate derived from the force wipe gives the next wipe for ALIVE4DEATH. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 19 days 14 hours ago. The tags show that the server wipes monthly.

Population

A.5How does ALIVE4DEATH compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives ALIVE4DEATH #13,488, in the top 61% of ranked servers and #2,428 in Europe.

A.6At what level does ALIVE4DEATH operate in terms of players?

At this moment ALIVE4DEATH is offline, having last been seen 17 days 13 hours ago.

Tags, lists

A.7What is the meaning of the tags on ALIVE4DEATH?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^q (Premium): Join only with Rust's premium status; EU (Europe): The server browser lists this server under Europe, which ALIVE4DEATH publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can ALIVE4DEATH be found among the Rust Statistics lists and filters?

European Rust servers, Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that ALIVE4DEATH fits. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.9What are the settings and rules that govern ALIVE4DEATH?

Its name carries no gather rate for ALIVE4DEATH. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. Join only with Rust's premium status. VAC is active: that is Valve's anti-cheat.

A.10What is the map for ALIVE4DEATH?

Size 4,250 and seed 1007222932 define the procedural, game-generated map on ALIVE4DEATH. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What is the process for joining ALIVE4DEATH?

Enter client.connect 93.125.12.155:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Join only with Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. This server runs game build 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^qPremium. Join only with Rust's premium status.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.