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ALIVE4DEATH

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18d ago · 93.125.12.155:28015

Abstract

We describe the public Rust server ALIVE4DEATH, reached at 93.125.12.155:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,855 of all servers, the top 72%, and #2568 in EU. It last wiped 19d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,855top 72%; #2568 in EU
Last wipe19d agomonthly schedule
Next wipe37d 3hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 3hforce wipefw
Thu 3 Dec, 19:0035d 3hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 21:2619d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address93.125.12.155:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe9 Oct 2026, 21:26 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], unmodded rust community servers [3], rust servers with no mods [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average445/475
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average276/300
[EU East] Facepunch 4EU · groups of 8+ · monthly · 166 on average117/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average165/400
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average90/125
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 121 on average128/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of ALIVE4DEATH?

Europe is where ALIVE4DEATH lists itself, using the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 93.125.12.155:28015 is its address.

A.2How reliable is ALIVE4DEATH, and is it currently online?

At the present moment, ALIVE4DEATH is offline; it was last seen 18 days 12 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 9 October 2026.

A.3What version of Rust is run on ALIVE4DEATH?

The version of Rust on ALIVE4DEATH is network protocol 2634 and build 167398, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does ALIVE4DEATH follow for wipes?

Once a month, ALIVE4DEATH wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 19 days 17 hours. The tags show that the server wipes monthly.

A.5How would you describe wipe day on ALIVE4DEATH?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 2 hours after the latest wipe.

Population

A.6What position does ALIVE4DEATH occupy in the ranking of Rust servers?

On player hours over seven days ALIVE4DEATH is #15,855, within the top 72% of all ranked servers; within Europe it is #2,568.

A.7At what level does ALIVE4DEATH operate in terms of players?

The last recorded sighting of ALIVE4DEATH was 18 days 12 hours ago; it is offline now.

Tags, lists

A.8What is the meaning of the tags on ALIVE4DEATH?

Tags from ALIVE4DEATH, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^q (Premium): Entry is limited to players holding Rust's premium status; EU (Europe): The server browser lists this server under Europe. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can ALIVE4DEATH be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ALIVE4DEATH fits are: European Rust servers, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10Under what rules and settings does ALIVE4DEATH operate?

No gather rate appears in the name of ALIVE4DEATH. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Entry is limited to players holding Rust's premium status. The server has VAC on, Valve's anti-cheat.

A.11What is the map for ALIVE4DEATH?

A procedural map, generated by the game, is what ALIVE4DEATH runs.

How to join

A.12What steps are required to join ALIVE4DEATH?

Press F1 inside Rust to open the console and enter client.connect 93.125.12.155:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Entry is limited to players holding Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,^q,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. This server runs game build 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^qPremium. Entry is limited to players holding Rust's premium status.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.