combatland staging
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 93.128.149.92:28015
Abstract
We describe the public Rust server combatland staging, reached at 93.128.149.92:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,560 of all servers, the top 61%. It last wiped 29d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 28 Sep, 11:3829d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 93.128.149.92:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 11:38 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average | 480/475 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 277/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average | 30/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average | 34/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average | 148/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 55/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is combatland staging based?
A region is not published by combatland staging. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 93.128.149.92:28015 is its address.
A.2How reliable is combatland staging, and is it currently online?
Right now, combatland staging is offline, and the last time it was seen was 29 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 28 September 2026.
A.3What is the Rust version for combatland staging?
The version of Rust on combatland staging is network protocol 2634 and build 166012, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on combatland staging?
The record of combatland staging's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 29 days 21 hours have passed since the current world was generated.
A.5What characterises wipe day on combatland staging?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What position does combatland staging occupy in the ranking of Rust servers?
Ranked by player hours across seven days, combatland staging holds #14,560, in the top 61% of all ranked servers.
A.7What is the population level of combatland staging?
combatland staging is not online now; 29 days 9 hours have passed since it was last seen.
Tags, lists
A.8What do the tags associated with combatland staging signify?
gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166012 (Build): The game build is 166012; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags combatland staging publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can combatland staging be found among the Rust Statistics lists and filters?
These Rust Statistics lists include combatland staging: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern combatland staging?
The name of combatland staging states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11On which map does combatland staging take place?
The game generates the map on combatland staging; that format is procedural.
Connection
A.12How do you connect to combatland staging?
Press F1 inside Rust to open the console and enter client.connect 93.128.149.92:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166012,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp1 | Max players. 1 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166012 | Build. The game build is 166012. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.