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My Server Name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 17h ago · 93.157.60.130:28015

Abstract

We describe the public Rust server My Server Name, reached at 93.157.60.130:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 69%. It last wiped 17h ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 69%
Last wipe17h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.2 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held50%else halves by day 4
Fri 2 OctSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 09:1817h ago – – running 0
Fri 2 Oct, 13:2127d ago 0 – 26.8 d 0
Sun 27 Sep, 08:0932d ago 1 halved by day 4 5.2 d 0
Thu 24 Sep, 10:0535d ago 1 held half 2.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address93.157.60.130:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 09:18 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average50/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average92/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average270/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average13/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average329/375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average272/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is My Server Name based?

A region is not published by My Server Name. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 93.157.60.130:28015 is its address.

A.2What is the reliability of My Server Name, and is it online?

Right now, My Server Name is offline, and the last time it was seen was 17 hours ago. Of the 168 hours in the last 7 full days, 1 were served, an availability of 1%. Its first appearance in Rust Statistics's records is 19 September 2026.

A.3What version of Rust is run on My Server Name?

The version of Rust on My Server Name is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does My Server Name wipe?

No next wipe can be predicted for My Server Name since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 17 hours have passed since the current world was generated.

A.5What characterises wipe day on My Server Name?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 4.

Player count

A.6What is the rank of My Server Name among Rust servers?

The seven-day player-hours ranking puts My Server Name at #15,269, within the top 69% of ranked servers.

A.7What is the population level of My Server Name?

At this moment My Server Name is offline, having last been seen 17 hours ago. The mean population for the last seven days is 0.

Tags and filters

A.8How should the tags on My Server Name be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags My Server Name publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can My Server Name be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Server Name fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.10Which settings and rules are in force on My Server Name?

The name of My Server Name states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11On which map does My Server Name take place?

The game generates the map on My Server Name; that format is procedural.

Connection

A.12What steps are required to join My Server Name?

Enter client.connect 93.157.60.130:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. 500 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.