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Testing Stuff

Rust Statistics

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Offline · checked 6d ago · 93.165.254.140:28015

Abstract

We describe the public Rust server Testing Stuff, reached at 93.165.254.140:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,076 of all servers, the top 59%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,076top 59%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address93.165.254.140:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 19:00 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average447/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average976/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Testing Stuff have?

No region is published by Testing Stuff. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 93.165.254.140:28015 is its address.

A.2How reliable is Testing Stuff, and is it currently online?

Testing Stuff is currently offline, with the last sighting 6 days 20 hours ago. Its uptime over the last full days (6 days) was 0%, with 0 of 144 hours online. Its first appearance in Rust Statistics's records is 22 October 2026.

A.3What is the Rust version for Testing Stuff?

Testing Stuff is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Testing Stuff wipe?

There are not yet enough recorded wipes for Testing Stuff to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 6 days 21 hours have passed since the current world was generated.

Player count

A.5What is the rank of Testing Stuff among Rust servers?

The seven-day player-hours ranking puts Testing Stuff at #13,076, within the top 59% of ranked servers.

A.6At what level does Testing Stuff operate in terms of players?

Testing Stuff is not online now; 6 days 20 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.7What is the meaning of the tags on Testing Stuff?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags Testing Stuff publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Testing Stuff be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Testing Stuff: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on Testing Stuff?

No gather rate appears in the name of Testing Stuff. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Testing Stuff?

The game generates the map on Testing Stuff; that format is procedural.

How to join

A.11How do you connect to Testing Stuff?

Press F1 inside Rust to open the console and enter client.connect 93.165.254.140:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.