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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9d ago · 93.89.217.4:28015

Abstract

We describe the public Rust server ServerName, reached at 93.89.217.4:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,937 of all servers, the top 63%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,937top 63%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address93.89.217.4:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 13:11 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average583/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average32/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average72/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average288/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average120/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average118/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is ServerName based?

No region is published by ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 93.89.217.4:28015 is its address.

A.2What is the online status and reliability of ServerName?

Right now, ServerName is offline, and the last time it was seen was 9 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 18 October 2026.

A.3What is the Rust version for ServerName?

ServerName is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does ServerName follow for wipes?

The record of ServerName's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days 9 hours have passed since the current world was generated.

Player count

A.5How does ServerName compare with other Rust servers in the rankings?

Ranked by player hours across seven days, ServerName holds #13,937, in the top 63% of all ranked servers.

A.6What is the population level of ServerName?

At this moment ServerName is offline, having last been seen 9 days 9 hours ago.

Tags, lists

A.7What do the tags associated with ServerName signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which ServerName publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ServerName: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on ServerName?

No gather rate appears in the name of ServerName. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10What is the map for ServerName?

On ServerName the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining ServerName?

Press F1 inside Rust to open the console and enter client.connect 93.89.217.4:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.