Rust Survive|Hardcore|50% Upkeep
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17h ago · 94.130.131.25:28011
Abstract
We describe the public Rust server Rust Survive|Hardcore|50% Upkeep, reached at 94.130.131.25:28011. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #5,384 of all servers, the top 24%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsteams off monthly wipes oxide hardcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 15h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 15h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:21fw27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.130.131.25:28011 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | teams off |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | RS-Maps |
| Size | 3500 |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| [EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average | 0/400 |
| [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average | 4/400 |
| RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 4 on average | 0/50 |
| Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average | 5/50 |
| Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | MonthlyNA · no group limit · monthly · 2 on average | 1/50 |
| [RU] Friendly Rust – Vanilla Hardcore | 1x1 РусскийEU · no group limit · monthly · 1 on average | 0/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Rust Survive|Hardcore|50% Upkeep smooth?
Over the past 48 hours, it ran at an average of 129 server fps, with a low of 96. Its entity count reached a maximum of 66,397, including buildings, deployables and all other world objects. Its highest memory usage was 2,632 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Rust Survive|Hardcore|50% Upkeep?
There is no region published for Rust Survive|Hardcore|50% Upkeep. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.130.131.25:28011 is its address.
A.3What is the reliability of Rust Survive|Hardcore|50% Upkeep, and is it online?
Rust Survive|Hardcore|50% Upkeep is currently offline, with the last sighting 17 hours ago. The uptime it reports indicates a restart about 23 hours ago. Its uptime over the last full days (7 days) was 92%, with 154 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Rust Survive|Hardcore|50% Upkeep?
Rust network protocol 2635 and build 168909 is the version that Rust Survive|Hardcore|50% Upkeep runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Rust Survive|Hardcore|50% Upkeep follow for wipes?
Once a month, Rust Survive|Hardcore|50% Upkeep wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 8 hours ago. The tags show that the server wipes monthly.
A.6What happens on Rust Survive|Hardcore|50% Upkeep when wipe day arrives?
Recent wipes saw an average peak of 3 players. The peak on the latest wipe came 14 hours after it began.
Player count
A.7What is the rank of Rust Survive|Hardcore|50% Upkeep among Rust servers?
Ranked by player hours across seven days, Rust Survive|Hardcore|50% Upkeep holds #5,384, in the top 24% of all ranked servers.
A.8At what level does Rust Survive|Hardcore|50% Upkeep operate in terms of players?
At this moment Rust Survive|Hardcore|50% Upkeep is offline, having last been seen 17 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 1 players, 19:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on Rust Survive|Hardcore|50% Upkeep be interpreted?
Tags from Rust Survive|Hardcore|50% Upkeep, read by the game's server browser, are gmhardcore (Game mode): A harsher ruleset, hardcore; mp75 (Max players): 75 slots are available; ts0 (Group limit): No teams: the feature is off; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^h (Hardcore): Facepunch's hardcore ruleset: fewer aids, survival made harsher; ^o (Oxide): Plugins are handled by Oxide (uMod). Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Rust Survive|Hardcore|50% Upkeep be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Rust Survive|Hardcore|50% Upkeep fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h and Oxide ^o; Wipe schedule: Monthly.
Rules, settings, map
A.11Under what rules and settings does Rust Survive|Hardcore|50% Upkeep operate?
Its name carries no gather rate for Rust Survive|Hardcore|50% Upkeep. The group limit is not published. Listed as hardcore, the game mode is Facepunch's most demanding mode. Combat and raiding against other players are allowed. Community is its category in the server browser. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Rust Survive|Hardcore|50% Upkeep?
The procedural map Rust Survive|Hardcore|50% Upkeep runs measures 3,500 and is generated by the game. Under map name, it gives RS-Maps.
Connection
A.13What is the process for joining Rust Survive|Hardcore|50% Upkeep?
Press F1 inside Rust to open the console and enter client.connect 94.130.131.25:28011. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/5Ax3bUjjVH.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmhardcore | Game mode. A harsher ruleset, hardcore. |
mp75 | Max players. 75 slots are available. |
ts0 | Group limit. No teams: the feature is off. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^h | Hardcore. Facepunch's hardcore ruleset: fewer aids, survival made harsher. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.