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Local Staging

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 94.131.219.239:28015

Abstract

We describe the public Rust server Local Staging, reached at 94.131.219.239:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,627 of all servers, the top 53%. It last wiped 30d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/367% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,627top 53%
Last wipe30d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 53% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address94.131.219.239:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 14:56 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average439/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average972/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average986/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average72/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Local Staging based?

No region is published by Local Staging. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 94.131.219.239:28015 is its address.

A.2What is the reliability of Local Staging, and is it online?

Local Staging is currently offline, with the last sighting 28 days 20 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 30 September 2026.

A.3What version of Rust is run on Local Staging?

Rust network protocol 2634 and build 166207 is the version that Local Staging runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Local Staging wipe?

The record of Local Staging's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 30 days 3 hours ago.

Population

A.5What position does Local Staging occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Local Staging at #12,627, within the top 53% of ranked servers.

A.6At what level does Local Staging operate in terms of players?

Local Staging is not online now; 28 days 20 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on Local Staging be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166207 (Build): This server runs game build 166207; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set, which Local Staging publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Local Staging be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local Staging: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does Local Staging operate?

No gather rate appears in the name of Local Staging. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Local Staging?

The game generates the map on Local Staging; that format is procedural.

Connection

A.11What steps are required to join Local Staging?

Press F1 inside Rust to open the console and enter client.connect 94.131.219.239:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2634,gmrust,cs166207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp3Max players. The slot count is 3.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166207Build. This server runs game build 166207.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.