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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 94.134.193.54:28015

Abstract

We describe the public Rust server TestServer, reached at 94.134.193.54:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,695 of all servers, the top 62%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,695top 62%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address94.134.193.54:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:33 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average313/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average319/325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average161/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TestServer?

No region is published by TestServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 94.134.193.54:28015 is its address.

A.2What is the online status and reliability of TestServer?

TestServer is currently offline, with the last sighting 21 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 7 October 2026.

A.3What version of Rust is run on TestServer?

Rust network protocol 2634 and build 167058 is the version that TestServer runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does TestServer follow for wipes?

There are not yet enough recorded wipes for TestServer to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 2 hours have passed since the current world was generated.

Population

A.5How does TestServer compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts TestServer at #13,695, within the top 62% of ranked servers.

A.6What is the population level of TestServer?

TestServer is not online now; 21 days 17 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with TestServer signify?

Tags from TestServer, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TestServer: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on TestServer?

Its name carries no gather rate for TestServer. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10On which map does TestServer take place?

The game generates the map on TestServer; that format is procedural.

Connection

A.11How do you connect to TestServer?

Press F1 inside Rust to open the console and enter client.connect 94.134.193.54:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167058Build. The game build is 167058.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.