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Мой локальный Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1h ago · 94.141.125.124:28015

Abstract

We describe the public Rust server Мой локальный Rust, reached at 94.141.125.124:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #4,261 of all servers, the top 19%. It last wiped 12h ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/1612% full
In the queue0no queue
Seven-day mean1peak 2, 48 h peak 2
Rank2#4,261top 19%
Last wipe12h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5217:0020:0012:0014:0017:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 19% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.5 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 25 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 11:2212h ago – – running 1
Sun 25 Oct, 15:533d ago 2 held half 2.8 d 0
Fri 23 Oct, 11:415d ago 2 held half 2.2 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address94.141.125.124:28015
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 11:22 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], busiest community rust servers [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average322/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average34/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average28/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average54/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Мой локальный Rust based?

Without a region tag from Мой локальный Rust, its name still points to Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 94.141.125.124:28015.

A.2How reliable is Мой локальный Rust, and is it currently online?

Right now, Мой локальный Rust is offline, and the last time it was seen was 1 hours ago. Its uptime over the last full days (4 days) was 27%, with 26 of 96 hours online. It was first observed on 23 October 2026 by Rust Statistics.

A.3What version of Rust is run on Мой локальный Rust?

Мой локальный Rust is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Мой локальный Rust?

Prediction of the next wipe is impossible for Мой локальный Rust, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 12 hours.

A.5How would you describe wipe day on Мой локальный Rust?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.6What is the rank of Мой локальный Rust among Rust servers?

Ranked by player hours across seven days, Мой локальный Rust holds #4,261, in the top 19% of all ranked servers.

A.7At what level does Мой локальный Rust operate in terms of players?

The last recorded sighting of Мой локальный Rust was 1 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 2. Averaging 2 players, 12:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8What do the tags associated with Мой локальный Rust signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp16 (Max players): It offers 16 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Мой локальный Rust publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Мой локальный Rust be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Мой локальный Rust fits are: European Rust servers and Rust community servers, measured. It appears under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.10Under what rules and settings does Мой локальный Rust operate?

The name of Мой локальный Rust states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.

A.11What map is in use on Мой локальный Rust?

The game generates the map on Мой локальный Rust; that format is procedural.

How to join

A.12What steps are required to join Мой локальный Rust?

Press F1 inside Rust to open the console and enter client.connect 94.141.125.124:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp16Max players. It offers 16 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.