nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 94.141.127.157:28015
Abstract
We describe the public Rust server nameserver, reached at 94.141.127.157:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,166 of all servers, the top 51%. It last wiped 31d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 51% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 27 Sep, 17:5531d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.141.127.157:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 17:55 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average | 164/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 142/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 16/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average | 19/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 14/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 62/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of nameserver?
A region is not published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 94.141.127.157:28015.
A.2What is the reliability of nameserver, and is it online?
Right now, nameserver is offline, and the last time it was seen was 31 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 18 September 2026 by Rust Statistics.
A.3What is the Rust version for nameserver?
nameserver is running Rust network protocol 2633 and build 163794 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does nameserver wipe?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 31 days 11 hours ago.
A.5How would you describe wipe day on nameserver?
Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.6How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #12,166, within the top 51% of ranked servers.
A.7How would you characterise the player activity on nameserver?
The last recorded sighting of nameserver was 31 days 10 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on nameserver?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): It offers 15 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which nameserver publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on nameserver?
No gather rate appears in the name of nameserver. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
Connection
A.11What steps are required to join nameserver?
Press F1 inside Rust to open the console and enter client.connect 94.141.127.157:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.