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[PVE] LIFE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 23d ago · 94.158.49.34:28015

Abstract

We describe the public Rust server [PVE] LIFE, reached at 94.158.49.34:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,962 of all servers, the top 71%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,962top 71%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address94.158.49.34:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 13:46 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [PVE] LIFE based?

A region is not published by [PVE] LIFE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 94.158.49.34:28015.

A.2How reliable is [PVE] LIFE, and is it currently online?

At the present moment, [PVE] LIFE is offline; it was last seen 23 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 5 October 2026.

A.3What is the Rust version for [PVE] LIFE?

Rust network protocol 2634 and build 166652 is the version that [PVE] LIFE runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on [PVE] LIFE?

Too few wipes by [PVE] LIFE have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 23 days 9 hours ago.

Population

A.5How does [PVE] LIFE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [PVE] LIFE at #15,962, within the top 71% of ranked servers.

A.6How would you characterise the player activity on [PVE] LIFE?

At this moment [PVE] LIFE is offline, having last been seen 23 days 8 hours ago.

Tags and filters

A.7What is the meaning of the tags on [PVE] LIFE?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which [PVE] LIFE publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can [PVE] LIFE be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that [PVE] LIFE fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does [PVE] LIFE operate?

The name of [PVE] LIFE states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10On which map does [PVE] LIFE take place?

The game generates the map on [PVE] LIFE; that format is procedural.

How to join

A.11What steps are required to join [PVE] LIFE?

Enter client.connect 94.158.49.34:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.