Custom Map Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 94.214.119.233:28015
Abstract
We describe the public Rust server Custom Map Test, reached at 94.214.119.233:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,109 of all servers, the top 60%. It last wiped 28d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 11:5728d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.214.119.233:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 11:57 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 556/625 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 426/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average | 163/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 57/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average | 185/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average | 323/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Custom Map Test based?
No region is published by Custom Map Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 94.214.119.233:28015.
A.2What is the reliability of Custom Map Test, and is it online?
Right now, Custom Map Test is offline, and the last time it was seen was 27 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 24 September 2026.
A.3What is the Rust version for Custom Map Test?
Rust network protocol 2633 and build 165217 is the version that Custom Map Test runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Custom Map Test?
There are not yet enough recorded wipes for Custom Map Test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 28 days 2 hours ago.
A.5What happens on Custom Map Test when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 1 hours after the latest wipe.
Population
A.6What position does Custom Map Test occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Custom Map Test holds #14,109, in the top 60% of all ranked servers.
A.7At what level does Custom Map Test operate in terms of players?
The last recorded sighting of Custom Map Test was 27 days 23 hours ago; it is offline now.
Tags, lists
A.8How should the tags on Custom Map Test be interpreted?
Tags from Custom Map Test, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Custom Map Test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Custom Map Test fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Custom Map Test?
The name of Custom Map Test states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Connection
A.11What is the process for joining Custom Map Test?
Press F1 inside Rust to open the console and enter client.connect 94.214.119.233:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.