Rust Devblog Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 94.229.24.50:28015
Abstract
We describe the public Rust server Rust Devblog Server, reached at 94.229.24.50:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,536 of all servers, the top 67%. It last wiped 31d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 94.229.24.50:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 00:32 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average | 147/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 125/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 14/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average | 17/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 13/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 41/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Rust Devblog Server have?
There is no region published for Rust Devblog Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.229.24.50:28015 is its address.
A.2How reliable is Rust Devblog Server, and is it currently online?
Right now, Rust Devblog Server is offline, and the last time it was seen was 11 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 17 October 2026.
A.3What is the Rust version for Rust Devblog Server?
The version of Rust on Rust Devblog Server is network protocol 2362, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Rust Devblog Server?
Too few wipes by Rust Devblog Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 31 days 4 hours.
Population
A.5How does Rust Devblog Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Rust Devblog Server at #14,536, within the top 67% of ranked servers.
A.6What is the population level of Rust Devblog Server?
The last recorded sighting of Rust Devblog Server was 11 days 17 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Rust Devblog Server signify?
Tags from Rust Devblog Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; v2362 (Protocol): Your game must run protocol 2362 to connect; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ha77b8956 (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Rust Devblog Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Devblog Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.
Rules, settings, map
A.9Under what rules and settings does Rust Devblog Server operate?
No gather rate appears in the name of Rust Devblog Server. A group limit is absent from what the server publishes. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.10What is the map for Rust Devblog Server?
The game generates the map on Rust Devblog Server; that format is procedural.
How to join
A.11What is the process for joining Rust Devblog Server?
Press F1 inside Rust to open the console and enter client.connect 94.229.24.50:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,v2362,ha77b8956,stok,gmrust.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
v2362 | Protocol. Your game must run protocol 2362 to connect. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
| Other | |
ha77b8956 | Custom tag. A non-standard tag, applied by the owner or a plugin. |
stok | Custom tag. A non-standard tag, applied by the owner or a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.