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Siberia Classical-

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 94.231.125.242:28015

Abstract

We describe the public Rust server Siberia Classical-, reached at 94.231.125.242:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,615 of all servers, the top 66%. It last wiped 34d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,615top 66%
Last wipe34d agomonthly schedule
Next wipe37d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.1 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 12hforce wipefw
Thu 3 Dec, 19:0035d 12hforce wipefw
Thu 24 SepWed 23 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 24 Sep, 10:4534d ago 1 – running 0
Wed 23 Sep, 06:2936d ago 1 – 1.2 d 1
Fri 18 Sep, 06:3741d ago 1 – 5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address94.231.125.242:28015
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Sep 2026, 11:43 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average185/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average96/200
[EU East] Facepunch 4EU · groups of 8+ · monthly · 173 on average30/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average57/400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average63/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average30/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Siberia Classical-?

No region is published by Siberia Classical-. Rust Statistics does not look up the machine's location; it shows where the server says it is. 94.231.125.242:28015 is its address.

A.2What is the online status and reliability of Siberia Classical-?

Siberia Classical- is currently offline, with the last sighting 34 days 19 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 17 September 2026 by Rust Statistics.

A.3What is the Rust version for Siberia Classical-?

Siberia Classical- is running Rust network protocol 2633 and build 165217 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Siberia Classical- wipe?

The only wipe for Siberia Classical- is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 34 days 19 hours. According to its tags, wipes happen once a month.

A.5What characterises wipe day on Siberia Classical-?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does Siberia Classical- occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Siberia Classical- holds #14,615, in the top 66% of all ranked servers.

A.7What is the population level of Siberia Classical-?

Siberia Classical- is not online now; 34 days 19 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on Siberia Classical- be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod), which Siberia Classical- publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Siberia Classical- be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Siberia Classical-: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10Under what rules and settings does Siberia Classical- operate?

The name of Siberia Classical- states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Siberia Classical-?

The game generates the map on Siberia Classical-; that format is procedural.

Connection

A.12How do you connect to Siberia Classical-?

Press F1 inside Rust to open the console and enter client.connect 94.231.125.242:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.